
Some plot points are weird, specially the one at the beginning of Chapter 17, but the story is enjoyable overall. Also, as expected from Square Enix, the game doesn't support PlayStation controller prompts, so you need to play with Xbox prompts even if you use a DualShock/DualSense. ini engine files as they are not exposed ingame. The game is also locked to 60 FPS for no reason without an in-game setting, needs to be unlocked through UE4 config files by overriding the max FPS setting, other settings such as Bloom also need to be configured manually through the. There are some low resolution textures, mainly for the ground, as well as weird background textures outside of the playable square area, which breaks a bit the immersion of the pixel artstyle that is otherwise very solid on Octopath, forcing Anisotropic Filtering to 16x and other settings through UE4 config files does not change this whatsoever. Once you make that adjustment that he is a mobile glass canon, you'll see Roland actually kills units better than Maxwell.Overall it's a good game from Acquire Corp which follows the artstyle of Octopath Traveler, but with a tactical RPG battle system and without an open world.

Earlier on though, it felt like you needed the HP ring and resu ring cause I kept treating him like Fire Emblem Calvary. Playing the aggressive style where an HP ring and resu ring isnt wasted on him can showcase the powerhouse that he is to light. Or blatantly doing the reverse time cheese by bum rushing all your offensive units to try getting 2-3 kills then rewinding time with child time mage. Use the child time mage to either move him to an attacking range so he can run away, use Benedict double action or now to ensure he can run back and forth. This helps frontal assaults without needing to traverse so deep. He's not like Anna who can hide and consistently dodge so don't play him recklessly.

This will help ensure he gets targeted the least. Whether you give him Serenoa or Flannagan shielding ability, cast auto revive with Geela, or ensure the clump of units are either tempted or taunted.

His double strike is roughly on par and the four dragon strike makes him better than maxwell on killing units quickly.Ī few tips and tricks (some are already mentioned) I'll list below. This is due to his opprtunity strike and crit dmge plus weapon ability.

Roland unlike popular opinion does more damage output than Maxwell "on a single target basis". I've finished 2 playthroughs and am doing a challenge no death run all in hard difficulty.
